We’re looking for an artist with experience in both 2D and 3D for mobile games. Your main responsibilities will be creation of game assets, characters, UI elements and level art for our projects in line with the technical constraints and artistic direction. In addition to the requirements below, we are looking for a positive and enthusiastic team player with a can-do attitude, good communication skills in English (both written and oral), who share our passion for games!
Bachelor’s degree in art or other relevant training
Minimum 6 months of experience working with a company or freelance
Ability to produce high quality game assets under technical constraints and in tune with the given artistic direction
Ability to adapt to new production pipelines and processes
An exceptional portfolio showing art foundations and demonstrating game assets creation skills
Basic knowledge of game engines (ideally Unity)
Experience with industry standard tools like Adobe photoshop/3D Studio Max/Z-Brush
Experience in both hard surface and organic, low-poly modelling
Experience with stylized 2D graphics
Good time-management and organisational skills
Experience from an internship a game studio environment
Knowledge of game assets optimization techniques
A good understanding of a typical game asset creation pipeline
Experience in Unity
A friendly, open, casual and fun work environment
A spacious and cool office in the heart of the city center of Bergen
The opportunity to work with an amazing team, creating games that will be enjoyed by millions of people across the world
Challenging work with both responsibility and freedom, and an opportunity to be a part of our exciting journey - bringing more FUN games to the global market!
Frequent social events like movie nights, gaming nights, BBQ’s, lasertag etc
Annual social trips and seasonal events
Monthly game jams
Duration of contract: 1 year with possible extensions
If you are interested in this position, send us your CV and application in English to email@example.com. Add some information about yourself, why you would want to work for Dirtybit, and what games you are currently playing.
You must also include portfolio samples that represent the range of your skills (game assets, non-game art and traditional work/sketches). Please ensure that these samples have been cleared for release by their respective copyright owners.